It's deliciously tactile so you can't miss it. Aside from the volume dial is a dedicated microphone mute button. Reaching to take off or put them on (hell, even while doing the occasional neck stretching rotations) often resulted in the same thing. ![]() The Prime has volume controls built into the left ear cup but given how weirdly low it's positioned, I kept turning down the volume just by tilting my head and brushing against my jacket or hoodie. As a casual home gamer, I'd have preferred wireless but I can't deny the utility of being able to plug into any device and get great sound with no compatibility issues. The wire is a standard rubber affair that doesn't transmit any annoying cable noise which could be distracting in game. It also comes with an extension cord/splitter for PC users who must use that in order to get audio from the retractable mic. It's a proprietary cable though so you won't be able to replace it with one of your own choice. Well, at least as far as the detachable 3.5mm cord will let you. The Arctis continues to render music with the same attention to detail and boominess to get your head bopping. As you can imagine, this translates very well into music listening, a common Achilles heel of gaming headsets that overcompensate with Bass. Truly impressive how wide the soundstage is and how great the Arctis is at separating all the different layers. My sidearm would produce that old-style western staccato inside darkened corridors. Or how visceral and boomy firing off my Riot shotgun and the resulting squelch of exploding body parts. All the different ambient sounds such as steam bursting off the grills of street food vendors in the midst of multiple conversations while hover cars fly overhead. ![]() I've been losing myself in the corporate-driven worlds of The Ascent and I was constantly fascinated by what I could hear.
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